![]() ![]() I followed your instructions and now everything works fine - both in 32-bit and 64-bit versions of MSP. Since GoPro Studio didn't work I used Handbreak instead to convert the MOV files to mp4 (codec H.264 (x264)). Something seems to be messed up with GoPro Studio?! The MOV files plays fine in windows and also in MSP. ![]() When converting it just says Error after processing. The MOV file loads fine and the first frame is shown in the preview window but when previewing (hitting play button) the MOV file the video plays choppy and the only thing you hear is sinus tone. Once new videos are in project, make sure to immediately do a SAVE AS and save project to a NEW FILE NAME that is different from original.īy some reason, GoPro Studio can't play my MOV files and there are errors when converting them. Do this for each missing video until it is finished. You need to select the option Specify a New Location or Replacement File.įind the first new video with. Open your project and Movie Studio will automatically start the Missing Files app. mp4 versions and you won't loose your edit points. You can use the Movie Studio Missing Files function to replace all your videos with the. Your problem is being caused by Apple Quicktime for Windows only being a 32bit program and a memory overload is occurring.Ĭonvert your videos to. If converting the source videos is the best option, which format should I use instead? What converting software should I use? MOV to preserve all references and all effort put into this project? I am not using any video or audio effects yet, except fading between some clips. I that correct? If I do so, how can I preserve my work in terms of edits in my project? Won't the conversion break all references to the source videos (.MOV) in the project? I hope there is a work around for that problem since I've done a lot of editing in the timeline?! Is it possible to convert the files to. MOV files and that QuickTime is 32-bit only? The recommendation was to convert. I read somewhere that this probblem might have to do with. In fact the 64-bit versions, both Platinum and Pro, works even worse than the 32-bit version. I have deleted all peak files with no luck. ![]() I've have created new projects and copied clip by clip from the corrupt project and it works fine to a certain point (no of source videos/clips i guess) where the craches starts again. I have also installed Vergas Pro Trial 64-bit with no luck. I've tried both 32-bit and 64-bit versions of Platunum 13. GPU acceleration on or off doesn't seem to help. I've tried all kinds of things to come around this problem. Latest version of QuickTime is also installed. At some point MSP more or less stopped working entirely.Īll drivers are updated with the latest version. MOV videos I got more crashes when editing. I also have 1 imported master audio track. Each track has a various number of clips, all from 1 to 10 clips. MOV source videos with various length distributed in aprox 10 to 15 tracks. I'm working with a music video and all movie clips are. Initially I thought maybe the software packages were getting confused because I had a 750ti and a 660ti in the same rig, but I removed the 750ti and am still having the same problem.I have urgent problems with a movie project in Movie Studio Platinum 13 which crashes all the time. GPU-Z shows CUDA being available, and BOINC will happily crunch away using CUDA if I let it, so the drivers seem to be installed correctly, but I'm at a bit of a loss for why these pieces of software won't enable to the function. I currently have installed: Freemake Video Converter and Free CUDA Video Converter 7. I've tried several different pieces of video conversion software, but none of them recognize my computer as having CUDA capability. ![]() I'm trying to convert a batch of mp4 and mkv movies to avi format so I can watch them on a PS3 at my girlfriend's place. (I'm not entirely sure if this should go under GPU or Windows, if it's in the wrong forum, my apologies) ![]()
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